Talk about a busy opening night. Attendance was easily doubled compared
to opening night last year, which can only be a good thing for the park.
This time, CGA prepared for the lines by setting up a maze of queue
ropes for each maze on opening day, and yes, you have to walk through
all of them (Beware of the line Nazis!)
Toy Factory's queue was
nearly half full by 9 p.m. and Massacre Manor was nearly full. Although,
for some reason, Club Blood was nearly empty all night (possibly
because it's gotten even harder to find).
Being the first night,
there were a lot of glitches. The songs for Cornstalkers, Toy Factory
and Dead Man's Cove were off for a while, and I even saw a mechanic
fixing some electrical box about halfway through Club Blood.
Also
because it was the first night, scare zones were pretty much
non-existent, especially Dead Man's Cove. Underworld Alley is still my
favorite.
Here are my rankings of the mazes, from best to worst,
based on opening night experience. A few shake-ups in my rankings from
last year: